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Month: July 2016

Xamarin.iOS – Encoding errors when deploying from Xamarin Studio on Mac

Xamarin.iOS – Encoding errors when deploying from Xamarin Studio on Mac

If you’re developing a Xamarin.iOS app with Visual Studio on Windows, and that app happen to display accented characters, you may find that when deploying it from Xamarin Studio on Mac the accents are replaced by a question mark, but those accents are correctly displayed when deployed from Visual Studio. This is a known bug caused by the Storyboard Editor in Visual Studio. Whenever you set the class name of a ViewController or control, Visual Studio generates the associated class…

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Xamarin – Using SQLite.NET Async with PCL

Xamarin – Using SQLite.NET Async with PCL

With Xamarin, it is now easier than ever to share most of the logic between your apps. Most today’s apps use a lot of data, so deciding how to store them locally can prove a challenge. SQLite provides a great way to store and query those easily and does support Xamarin. In the original post, we’ll see how to setup SQLite in a portable project (PCL) shared by two Xamarin projects (Android, iOS) and a UWP project in Visual Studio….

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#UWPXAML – Compiled Binding – What’s new in the Anniversary Update?

#UWPXAML – Compiled Binding – What’s new in the Anniversary Update?

Coming this summer, Windows 10 Anniversary Update will be more or less a Windows 10 v2.0. With it comes a lot of new things for the windows app development, and a lot of new features and fixes for Compiled Binding. By reading the original post at https://mcnextpost.com/2016/07/11/uwpxaml-compiled-binding-whats-new-in-the-anniversary-update/, you’ll see what those new features are and how to use them.

#UWPXAML – Compiled Binding – Incremental rendering with x:Phase

#UWPXAML – Compiled Binding – Incremental rendering with x:Phase

Coming with Windows 10 are a lot of new features especially for XAML when creating a Universal Windows Platform application aka. UWP app. We can mention a few of them: new controls (as the RelativePanel, the SplitView and more); new tools for building responsive and adaptive UI (AdaptiveTrigger, Extension SDKs, etc.); and a new way to bind data to the UI, Compiled Binding. Enhancing performances and reducing UI slugglishness with incremental rendering and x:Bind, that’s what the original post is…

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#UWPXAML – Compiled Binding – Binding to events

#UWPXAML – Compiled Binding – Binding to events

Coming with Windows 10 are a lot of new features especially for XAML when creating a Universal Windows Platform application aka. UWP app. We can mention a few of them: new controls (as the RelativePanel, the SplitView and more); new tools for building responsive and adaptive UI (AdaptiveTrigger, Extension SDKs, etc.); and a new way to bind data to the UI, Compiled Binding. The original post will explain you how to use the new feature allowed by x:Bind : Binding…

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#UWPXAML – Compiled Binding – Binding to data

#UWPXAML – Compiled Binding – Binding to data

Coming with Windows 10 are a lot of new features especially for XAML when creating a Universal Windows Platform application aka. UWP app. We can mention a few of them: new controls (as the RelativePanel, the SplitView and more); new tools for building responsive and adaptive UI (AdaptiveTrigger, Extension SDKs, etc.); and a new way to bind data to the UI, Compiled Binding. You can find the original post on how to use Compiled Binding with data in many use…

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#UWPXAML – Compiled Binding – What is it?

#UWPXAML – Compiled Binding – What is it?

Coming with Windows 10 are a lot of new features especially for XAML when creating a Universal Windows Platform application aka. UWP app. We can mention a few of them: new controls (as the RelativePanel, the SplitView and more); new tools for building responsive and adaptive UI (AdaptiveTrigger, Extension SDKs, etc.); and a new way to bind data to the UI, Compiled Binding. You can find the original post explaining what Compiled Binding is and how it differs from classic…

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